ori_core/views/
transform.rsuse ori_macro::example;
use crate::{
context::{BuildCx, DrawCx, EventCx, LayoutCx, RebuildCx},
event::Event,
layout::{Affine, Size, Space, Vector},
rebuild::Rebuild,
view::{Pod, PodState, View},
};
pub fn transform<V>(transform: Affine, view: V) -> Transform<V> {
Transform::new(transform, view)
}
pub fn translate<V>(translation: impl Into<Vector>, view: V) -> Transform<V> {
Transform::new(Affine::translate(translation.into()), view)
}
pub fn rotate<V>(degrees: f32, view: V) -> Transform<V> {
Transform::new(Affine::rotate(degrees), view)
}
pub fn rotate_degrees<V>(degrees: f32, view: V) -> Transform<V> {
rotate(degrees.to_radians(), view)
}
pub fn scale<V>(scale: impl Into<Vector>, view: V) -> Transform<V> {
Transform::new(Affine::scale(scale.into()), view)
}
#[example(name = "transform", width = 400, height = 300)]
#[derive(Rebuild)]
pub struct Transform<V> {
pub content: Pod<V>,
#[rebuild(layout)]
pub transform: Affine,
}
impl<V> Transform<V> {
pub fn new(transform: Affine, content: V) -> Self {
Self {
content: Pod::new(content),
transform,
}
}
}
impl<T, V: View<T>> View<T> for Transform<V> {
type State = PodState<T, V>;
fn build(&mut self, cx: &mut BuildCx, data: &mut T) -> Self::State {
self.content.build(cx, data)
}
fn rebuild(&mut self, state: &mut Self::State, cx: &mut RebuildCx, data: &mut T, old: &Self) {
Rebuild::rebuild(self, cx, old);
self.content.rebuild(state, cx, data, &old.content);
}
fn event(
&mut self,
state: &mut Self::State,
cx: &mut EventCx,
data: &mut T,
event: &Event,
) -> bool {
self.content.event(state, cx, data, event)
}
fn layout(
&mut self,
state: &mut Self::State,
cx: &mut LayoutCx,
data: &mut T,
space: Space,
) -> Size {
let size = self.content.layout(state, cx, data, space);
let center = Affine::translate(size.to_vector() / 2.0);
state.set_transform(center * self.transform * center.inverse());
size
}
fn draw(&mut self, state: &mut Self::State, cx: &mut DrawCx, data: &mut T) {
self.content.draw(state, cx, data);
}
}